This weeks episode is a grab bag, featuring a some game news from Gamescom, a rundown of five essential September releases, some gushing about CONTROL: Resonant. We chat about Gareth Damian Martin's…
This week's pod is a spliced-together mechasode featuring hangout game phenom Big Walk, a first look at under-the-radar ARPG Lunarium, the forthcoming Weird Days: Job Simulator Steam event, and some…
This episode covers six of August's most interesting indie releases, before going into detail on Power Wash Simulator 2's Star Wars DLC, and Game Freak's big swing: Beast of Reincarnation.In the…
This week we open by stringing together some games industry news stories, and looking for a pattern: namely, Sony nixing discs, high hardware costs, and Xbox trialling streaming with ads. Then we move…
This week's episode is a grab bag featuring some chat about the Assassin's Creed Black Flag remake, which is pretty true to the original, with some significant fixes; Cobalt Core, a nice little sick…
This week's episode is about the June Steam Next Fest. It was another huge event featuring over 5000 (!) demos — the GITW community played about 150 of them, and the show features a rundown of my top…
This week is a tale of two deckbuilders, with reviews of Moonsigil Atlas, and the excellent and surprising Black Jacket, which does interesting things with how cards games and narrative design…
This week's pod is a grab bag of new games, including some warm takes on the much anticipated pixel art adventure Mina The Hollower, and the widescreen stealth-action blockbuster 007: First Light.…
This week's podcast is a double-header: we have a full featured review of the excellent, original, surprising Pragmata — and a pretty chunky look at the recently released and well-reviewed (and…
This week I'm joined by AP Thomson, the developer of Titanium Court, to discuss the release of one of the most creative indie games of the year so far. We talked about magic and mania, fairy stories,…