An apocalyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that…
The Godsinger crew has crossed the Greenstream, survived Ragged Wood, and secured the parasite cure. Now comes the part nobody planned for: getting Happy laid. To save him from his own…
Kezza, Bebo, and Zin link up with the crew leaders of the Screw Loose and the Little Rascal to plot an escape from Happy's suicidal embrace. But first, they have to cross the Greenstream, the mighty…
The fleet sails south, and the crew of the Godsinger is running out of time to figure out where they stand. Kezza, Bebo, and Zin press Happy on his motives and get an answer they didn't expect. They…
A secretive research company has developed a miracle drug, only to learn that every miracle has its price and YOUR Delta Green agents may be the ones to pay it. In this episode, I'm joined by Ross…
The Godsinger is wrecked. The Screw Loose hit hard and didn't hold back, and now a second ship, the Little Rascal, is bearing down on what's left. Kezza, Bebo, and Zin scramble for a new play. Their…
The Snarl lives up to its name: a maze of razor reef and sunken ships. The crew of the Godsinger has set their trap, the decoy is in place, and the Mesoreia pirates are sailing right to it. All Bebo,…
Join Allegra and Sergio as they discuss and stat-out Celtic Queen Boudica.
At the end of the Windspire Channel the Party encounters a Sissianian Naval Vessel. Rad calls upon his Patron to aid him and is left with a choice that will set the course for the remainder of the…
This work is based on Ironsworn (found at www/ironswornrpg.com), created by Shawn Tomkin, and licensed for use by © Mayday Roleplay under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0…