The guy in charge of art for publisher Allplay has some strong opinions about...art. How does his company pick what art and which artists go with which games? Who are the artists he loves working…
Everywhere we look, there are sequels and remakes of some older (and some not-so-old) classics. We're suckers for super deluxe beautified versions of, say, The Gang, and we're loving the latest in…
We've been playing so many board game remakes, redos, and sequels lately that we knew we had to invite Rob Daviau to the show. He's perhaps most well-known for creating the "legacy" concept and genre…
Board game conventions: These massive gatherings of game makers, game players, and games can be so fun (and sometimes chaotic), but how do you know which to go to? You've got Gen Con, Essen Spiel,…
Gen Con 2026 was eventful. We saw some big shifts in the tabletop industry, we previewed a trillion new games, and we even got a close call with a tornado. Yes, a real-life tornado. As cool as it…
Last episode, we had an expert come on the show to talk about trick-taking games. But we're not sure what's an "expert" for the broader category of just "card games" so...no guest today! Just…
28: Nikki Valens (Mansions of Madness, Quirky Circuits) tells us how she goes from designing horror games to cute and adorable ones, plus our fave co-op games, how legacy games use legacy elements,…
27: Scott Alden (BoardGameGeek co-founder) asks if there are too many games being published, Christina wants to know the top 3 non-obvious things we look for in games, Shoe tackles the baggage of…
Tech journalist/author and first-time designer Dan Ackerman chats with us this week. Our new topics: the making of his board game Techlandia, how important winning is, the current state of board game…
Mega gaming convention Gen Con 2019 is over! We team up with Board Game Spotlight to announce our games of the show, our favorite early prototypes (of games we won't see until 2020), why we buy what…