In this episode, we analyze Blood Dungeon, a roguelike auto shooter, discussing its gameplay mechanics, level design, meta progression, story, and overall fun factor. We explore what makes this game…
In this episode, we explore the quirky and vibrant game Denshattack, comparing it to classics like Jet Set Radio and Sunset Overdrive. We discuss gameplay mechanics, story, level design, and what…
In this episode, we explore the space survival game Planet Crafter, discussing its gameplay mechanics, story, graphics, and how it compares to factory and idle games. We also debate whether it…
In this episode, Andrew, Keith, and Aaron review Beast of Reincarnation, a third-person action RPG by Game Freak. They explore the game's story, gameplay mechanics, exploration, and storytelling…
In this episode, we review Halo Campaign Evolved, exploring its improvements, storytelling choices, and how it compares to the original Halo. We discuss the game's graphics, AI, prequel missions, and…
In this episode, we explore the game Abyssus, a roguelike FPS, discussing its gameplay mechanics, weapon variety, level design, and overall experience. We also delve into the game's art style,…
In this episode, we explore the surprising depth of Beastro, a cozy game with a roguelike deck-building twist. We discuss its gameplay mechanics, story, art style, and the challenges of balancing cozy…
This week we discuss Liz's pick. Sea of Thieves By; Rare studios. We discuss how this game progressed into its big one year anniversary patch and what we would like to see in the future.
This week we talk about Keith's pick. Sunset Overdrive By; Insomniac studios. Jump, bounce, and glide your way through the Awesomepocalypse!
This week was Andrew's pick with Prey By: Arkane Studios. SPOILER WARNING BETWEEN 42-44.