Podcast Episode
#163 The Quarterly: My 24h Work week and What I'm Actually Working On (And What I Got Wrong)
Future of UX | Your Design, Tech and User Experience Podcast | AI Design·Patricia Reiners·17 August 2026·19 min

About this episode
In this first quarterly update I talk about the private company cohorts I'm building, the free Adobe Firefly workshop series, and three shifts I saw in the field over the last three months. Plus the honest version of how I actually work: three days a week, what that constraint did to my business, and the one thing I got wrong and waited far too long to fix.IN THIS EPISODEWhy Claude Code stopped being a developer tool and turned into a research interfaceHow documentation moved from hygiene to infrastructure, and why designers are well positioned for that shiftWhat changes in your design work the moment an AI feature acts instead of suggestsWhy being an expert in everything is no longer the goal, and what replaces itHow working three days a week made my business sharper instead of smallerWhy design teams rarely struggle with tool knowledge and almost always struggle with agreementThe thing I waited six months too long to fixRESOURCESWork with me: if you're self-employed and open to collaborating at some point, fill out this short survey. Completely non-binding, takes two minutes.
https://docs.google.com/forms/d/e/1FAIpQLSef6hsir1t5StSir8yPVA-0T6YsojyCmfR8X4kidDb8f7wJXw/viewform
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