Recording mocap sessions at CDPR means learning how to swim on ropes, work with horses, and get used to wearing those strange sensor-covered suits. Just another normal day in the world of game…
You find a bug in the game and then what? In the 28th episode of AnsweRED Podcast, Narrative QA Lead Monika Rokita and Associate QA Director Piotr Tyszko share their perspective on QA — whether it’s…
What happens when behavioral and cognitive psychology meet the game development process? In the 27th episode of AnsweRED Podcast, Joshua Marchand, our UX Research Lead and Dawid Zalewski, Research…
Game animation is where technology, design, and emotions meet. In Episode 26 of AnsweRED Podcast, Dominika Staniaszek and Maciej Pietras share their perspective on gameplay vs cinematic animation,…
In the 25th episode of AnsweRED Podcast, together with Natalia Kosonowska, Senior Character Artist, and Marcin Klicki, Character Art Acting Lead, we discover the world of character and monster…
In the 24th episode of AnsweRED Podcast, together with Anna Fronckiel, our Recruitment & Employer Branding Director, and Paweł Mielniczuk, Art Director of Project Hadar, our hosts, Sebastian and Paweł…
In the 23rd episode of the AnsweRED Podcast, our hosts Sebastian Kalemba and Paweł Burza welcome Tomasz Radziewicz — a sculptor whose art bridges the worlds of fine art, games, and storytelling.…