Podcast Episode
It's Time to Launch: Lessons in Building and Sustaining Momentum

About this episode
Join Christian Allen for “It’s Time to Launch: Lessons in Building and Sustaining Momentum”
Launching a game is only the beginning. Christian shares lessons from years of working on indie games and supporting developers through launch and beyond, covering Early Access, 1.0 releases, content updates, and community engagement. Learn how to build momentum around your release while balancing ongoing development with player expectations, even when you’re working with a much smaller team than a typical AAA studio.
Live September 30th, 3pm - 4pm Eastern | YouTube - Twitch - LinkedIn
#FYP #VirtualConference #IndieGameDev #IndieGames #GamesIndustry