The topic centers on the lore, downfall, and gameplay of the Iron Keep in Dark Souls II. It details how the Old Iron King gained power with Sir Alonne's help and an iron miracle, only for his kingdom…
The topic focuses on alleged demonic possessions, haunted objects, and moral panics. It details the 1981 murder trial of Arne Cheyenne Johnson, who blamed a demon for his crime, the exorcism of David…
Earthen Peak is a poison-filled region in Dark Souls II ruled by Mytha, the Baneful Queen. Obsessed with winning the King's love, Mytha consumed poison seeking beauty, becoming a headless lamia beast.…
The 1987 Max Headroom signal hijackings are famous unsolved television intrusions where masked perpetrators overrode Chicago's WGN-TV and WTTW broadcasts. This was part of a history of broadcast…
Harvest Valley and Earthen Peak are toxic lands in Dark Souls defined by a massive accumulation of poison. Driven by an obsession to win her husband's love, Queen Mytha enslaved workers to pump this…
The Fouke Monster is a legendary, seven-to-eight-foot-tall Bigfoot-like beast said to roam the swampy river bottoms of southern Arkansas. Known for leaving unique three-toed footprints, its legend…
Skeleton Lords are formidable, cursed undead boss entities featured in Sea of Thieves and Dark Souls II. Far from mindless minions, they retain their human memories and command skeletal armies. Their…
In the 1980s, the Hudson Valley saw a massive wave of UFO sightings. Thousands reported colossal, silent, V-shaped craft hovering over highways and a nuclear power plant. Skeptics attributed these…
Huntsman's Copse is a forested area in Dark Souls II recommended for levels 55–65. Used by the Old Iron King to hunt undead for sport, players traverse caves and cliffs to find items like the Undead…
Houska Castle is a 13th-century fortress in the Czech Republic built without strategic value, water, or outward defenses. Its inward-facing layout fueled legends that it was constructed to seal a…