Steve and Isaac go allllll the way back, before PopCap was a glint in anyone's eye, with PopCap Co-Founder Jason Kapalka. How did PopCap come to be? Do video games make money? What was it like to…
Unofficial PopCap Popcast co-host and former PopCap Games writer/designer Steve Notley plays some PopCap Games he worked on. This week we continue with Peggle Adventure mode, exploring the Egyptian…
Former PopCap writer/designer Steve Notley plays some PopCap Games he worked on over the years, narratin' all the while.First up: Peggle, one of the great games of all time. OF ALL TIME. Thrill along…
Isaac and Steve continue their conversation with Monte Michaelis, Art Director on Plants vs. Zombies 2. Monte shares his unique perspective on the complex processes that led to the followup to the…
Isaac and Steve get into it with Monte Michaelis, Art Director on Plants vs. Zombies 2. Being one of the few people who worked through much of PvZ2's early development, Monte has a unique perspective…
Isaac and Steve talk to two of the earliest PopCap hires, artist/designer Tysen Henderson and programmer Jeff Weinstein, both of whom were at PopCap years before either of our gracious hosts arrived.…
Isaac and Steve continue the conversation with hyper early PopCap hires Jeff Weinstein (code) and Tysen Henderson (art/design). This time around worms are booked, wishes are made, star police are…
Isaac and Steve continue their deep dive with programming/game design whiz Eric Tams. Topics include a ton of stuff about Peggle, working nights on homebrew projects, moving on when the time is right,…
Isaac and Steve pop in to briefly explain that while there won't be a full episode this week, listeners and fans should rest assured more PopCast is well on the way! CHAPTERS00:00 The Unofficial…
Isaac and Steve chat with former PopCap, now Valve programmer Eric Tams. Discussion touches on chess, growing up in Utah, figuring out where games go wrong, and the unreleased gem, Prince of Toys!…